8 items found in 1 pages
UCL ScratchMaths - Module 1 Pattern Algorithms
This video gives an example pattern stamping algorithm and is used within the UCL ScratchMaths Module 1 activities.
45
5/29/2020
UCL ScratchMaths - Module 3 Getting Started
This video explains how to get started with the third module (Interacting Sprites) of the UCL ScratchMaths resources.
30
5/29/2020
UCL ScratchMaths - Module 2 Getting Started
This video explains how to get started with the second module (Beetle Geometry) of the UCL ScratchMaths resources.
22
5/29/2020
UCL ScratchMaths - Module 1 Getting Started
This video explains how to get started with the first module (Tiling Patterns) of the UCL ScratchMaths resources.
35
5/29/2020
UCL ScratchMaths - Getting Started
This video is intended to help those getting started with using the UCL ScratchMaths resources.
28
5/29/2020
UCL KL Seminars: Computing in primary school: Setting out for a systematic approach
Computing in Years 1 to 4 is a big unknown, lacking a holistic process and systematic support for the pupils’ learning. Building on the UCL ScratchMaths project Professor Kalaš and colleagues have subsequently begun designing and developing a systematic teaching/learning process for the four lower primary years. Using a design research approach they have developed new programming tools (following the existing ScratchMaths 5E pedagogical framework) and also developed an adequate support for teachers. In this seminar Professor Kalaš presents their new initiative “Computing with Emil”, its broad intention, the result for Year 3, and powerful ideas of computing which pupils will have an opportunity to engage with, as well as some outcomes of the related design research in the area of the levels of control in primary educational programming.
404
11/19/2018
Dr Laura Benton & Piers Saunders - ScratchMaths Project
Dr Laura Benton (UCL Knowledge Lab) and Piers Saunders (IOE) present the background, aims and methodology of the EEF-funded ScratchMaths project (2014-17), looking at the impact of learning computer programming on the mathematics performance of pupils at Key Stage 2. The project to date has produced materials (for pupils aged 9-11 years) and professional development to support computational skills and mathematical reasoning through learning to program in Scratch. The speakers will discuss the approach used to explore how far pupils of this age are able to interpret and evaluate different algorithms that solve the same problem, and the resulting findings. Moreover they discuss the opportunities and challenges that might be presented by a compulsory computing curriculum for the enhancement of mathematical skills.
426
5/15/2017
Moving, turning and Stamping | ScratchMaths
Tiling patterns (module 1: investigation 1) The tutorial video above provides an introduction to the big ideas of Module 1. More info: https://www.ucl.ac.uk/ioe/research/projects/scratchmaths/curriculum-materials/module-1-tiling-patterns
12902
1/27/2017